EngineForge Documentation

EngineForge is an IDE built specifically for game developers. It deeply integrates game development tools: AI chat, live Unity/Godot editor control, a code graph for project visualization, a built-in asset store, and more.

What makes this different

Instead of switching between VS Code for coding, Unity or Godot for scene editing, external tools for assets, and ChatGPT for help, you get one unified IDE with everything integrated.

Tell the AI “create a main menu with play, settings, and quit buttons” and EngineForge will:

  1. Analyze your Unity or Godot project structure
  2. Write the scripts (C# for Unity, GDScript for Godot)
  3. Create the scene nodes or GameObjects via the live bridge
  4. Attach scripts and configure components
  5. Set properties like colors, sizes, and layout

All in one response, visible in real-time.

What's included

Supported engines

EngineDetectionAI SkillsLive Bridge
Unity 2021+Auto (ProjectVersion.txt)C#, physics, rendering, UI, animation, audio, 3D, patternsHTTP REST v2.0
Godot 4.0+Auto (project.godot)GDScript, C#, physics, rendering, UI, animation, audio, 3D, patternsHTTP REST v1.0