The IDE built for
game developers
Code, build scenes, and talk to your game engine. All from one editor. Just describe what you want. It writes the code and runs it.
Supports Unity • Godot • macOS • Windows • Linux
“Create a main menu with play, settings, and quit buttons”
The AI analyzes your project, writes the scripts, creates the scene nodes, attaches components, and configures everything, all in one response.
Features
Everything in one place
Stop switching between your code editor, game engine, asset tools, and ChatGPT. EngineForge unifies your entire workflow.
AI Chat
Cursor-style AI assistant that understands your Unity or Godot project structure. Ask mode for advice, Agent mode to build.
Live Engine Bridge
Real-time two-way communication with Unity and Godot editors. Create objects, manipulate scenes, and test without leaving the IDE.
Asset Generation
Generate sprites, pixel art, and game assets with AI. Built-in editor for quick refinements. Coming soon.
Workflow
From prompt to playable
Describe
Tell the AI what you want in natural language. It knows your project.
Generate
AI writes scripts, creates scene nodes, and configures components automatically.
Play
Hit play directly from the IDE. See your changes in real-time.
Unity
Full C# support with live Editor Bridge. Create GameObjects, add components, manage scenes, and control play mode, all from the IDE.
- Scene manipulation
- Component management
- Prefab system
- Console logs
Godot
GDScript and C# support with live Editor Bridge. Create nodes, attach scripts, manage resources, and control the editor remotely.
- Node tree editing
- Script management
- Resource creation
- Play mode control
Start building games faster
Join the waitlist for early access. No credit card required.